如何将手从vrtk添加到场景中

代码示例

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如何检测crrent场景godot

get_tree().get_current_scene().get_name()
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热移动pobject团结

using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour
{
    void Update()
    {
        // Move the object forward along its z axis 1 unit/second.
        transform.Translate(Vector3.forward * Time.deltaTime);

        // Move the object upward in world space 1 unit/second.
        transform.Translate(Vector3.up * Time.deltaTime, Space.World);
    }
}

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